This game was meant to be unmoddable just like Flatout 1, it came with no mod
tools, no sdk or any type of editor.But thanks to the skills from a handfull of
community members.The game has bin torn apart and upgraded FOJ style,by using
the .bfs packer/unpacker(used on bfs game files,database tools(used to
decompile/recompile database), customized blender editor(for track
editing),language editor(language files editor),flatout1 track editor(used
before blender editor available),mod manager(easily add and remove mods with a
few clicks of mouse) and of course the reverse track program.
The Mod Info:
-able to handle 135 cars (45 stock ,90 custom)
-single race options added
-ai skins to work with single race options
-car selection memory (once you pick a car and race a track, when you go back
to car selection you will start with that car)
-new car selection: stock cars show up at first, press up or down to cycle from
stock to carpack1 or carpack2 beta cars etc.Due to this , the delete key is now
used for skin selection.
-single race track selection redone like car selection, once at a track, press
down and you have that track in reverse, press down again and if there was a
custom track it will show up.
-new minimap options added to options menu: small, med, large, medium +full
size map, large +fullsize map.
-ragdoll on/off added to options menu
-manual/auto trans option added to first options menu screen with minimap and
ragdoll options.
-options menu now accessible in online lobby, can switch from automatic to
manual transmission easily when going from derby to race mode.
-new race types: race pong mode now available (drive to finish line, turn
around and drive to start/finish line) More or less suicide race ;-p
-new derby modes: derby tag(aka hunter /prey) derby last man standing(normal dd
with no points, last one alive wins)
-dd all tracks ( host a derby on any track)
-30 reversed tracks
-13 custom tracks, modified stock tracks of course with new race routes;-p
-13 new online tournament presets
-carpack1, which contains 45 cars taking up car spots 46-90.
Those are the main features.
Carpack1 slideshow by Heddly Click here!
FOJ Mod Installer created by Gulbroz, can be found here:
Click here! Remember,after mod is installed you still need to start game ,
create a brand new not used profile and enter the "GIEVEPIX" cheat so all cars
show up.
Basic installation: (without installer)
Extract the 4 .bfs files and the "patch" file to game directory from the 3
winrar files. Start game , create a brand new not used profile and enter the
"GIEVEPIX" cheat so all cars show up. You will want to extract the mod manager
later to add more mods .
Optional Downlaod for part1 of mod:Click here!
Of course you can follow this thread,the ongoing requests and info / state of
the mod and its future.
Click here!
The mod manager is included in the main mod part 1, to make a new patch file
when needed or to go back to stock patch file.
Current outstanding bugs:
1. Watching replay in singleplayer stunts will have you stuck in replay
mode.But replay of stunt works fine in career mode.
Solution: none so far.
2. If online and playing hunter/prey(tag), if a player drops and you do not hit
escape to go back to online lobby before the timer runs out and the round ends,
you will be stuck viewing the dropped player and will have to hit "alt-f4" to
close down game.
Solution: none so far.
3. New bug found: If the host selects "use same car as host" option and a
player goes to car selection menu(to change skin) , that player's game will
crash.
Solution: If you are hosting a race ,do not use the "use same car as host "
option. Type in the chat box instead to have all use a certain car.Or just let
people drive what they want ;-p
Enjoy.
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Minimum System Requirements for – FlatOut Ultimate Carnage
* OS: Windows XP/Vista
* CPU: Pentium 4 / AMD 1.5GHz Processor
* RAM: 256MB RAM
* HDD:  1.8 GB HDD Space
* Graphics: 64MB Video Card
* DirectX: Version 9.0c
Recommended System Requirements for – FlatOut Ultimate Carnage
* OS: Windows XP/Vista
* CPU: Pentium 4 2GHz / AMD 2000 Processor
* RAM: 1 GB RAM
* HDD: 1.8 GB HDD Space
* Graphics: 128MB Video Card 
* DirectX: Version 9.0c
Supported Graphics Cards:
Nvidia Geforce 7600
ATI Radeon X1800
Recommended: Check for the Latest Driver Updates for Your Graphics and Sound Cards.  
 
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The official Devil May Cry 4 for PC Release Date is drawing nearer and nearer. For those of you whom passed up on the Xbox 360 and PS3 offerings on Devil May Cry 4 in favour of the PC version, then you might want to hurry up and make get your DMC4 pre-orders in! For those of you whom are eager to learn the technical specifications of Devil May Cry 4, I thought it might be a good idea to include ‘em below for your viewing pleasure:
Recommended Requirements
Operating System: Windows Vista
Processor (CPU): Intel Core 2 Duo processor or better
RAM: 1GB
Hard Drive: 8GB
Video Card (CPU): NVIDIA GeForce 8600 series or better
Drive: DVD-ROM Drive
Minimum Requirements
Operating System: Windows XP Service Pack 2
Processor (CPU): Intel 4 Pentium processor or better
RAM: 512 MB
Hard Drive: 8GB
Video Card (GPU): NVIDIA GeForce 6600 series or better
Drive: DVD-ROM Drive
Fortunately for me my Dell Inspiron 1520 notebook looks like I can just about run Devil May Cry 4 at the recommended settings; I’m looking forward to seeing how DMC4 performs on it.To learn more about the system requirements of Devil May Cry 4, please be sure to check out Microsoft’s official Games For Windows page.            
 
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