Hitman: Codename 47 is a stealth game developed by IO Interactive and published by Eidos Interactive. It is the first entry in the Hitman series. 
The story centers around Agent 47, a bald test subject branded with a barcode tattooed on the back of his head, who is rigorously trained in methods of murder. Upon escaping from a test facility, 47 is hired by the Agency, a European contract killing organization. His mission takes him to several locations—Hong Kong, Colombia, Hungary, and the Netherlands—to assassinate wealthy and decadent criminals. 
Though the game takes place from a third-person perspective Hitman's control setup is akin to first-person shooter: 47's movements are restricted to turning, strafing and moving forward. 


System requirements 

Microsoft Windows
 

Windows 95/98 
Intel Pentium II 266 MHz 
64MB RAM 
400 MB hard disk space 
12 MB video card

                                                                    
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    WWE SmackDown vs. Raw 2011  is a professional wrestling video game developed by Yuke's and published by THQ.It was released on October 26, 2010 in North America, October 28, 2010 in Australia and October 29, 2010 in Europe. The game is based on the two brands of WWE, Raw and SmackDown.

    One of the main changes in the game is the incorporation of a new physics system that allows objects to be used more realistically, such as objects involved in the Tables, Ladders, and Chairs match. Tables now break differently depending on the impact placed upon them. Inside and outside the ring, ladders can now be rested onto the ring ropes and be broken in half. For the first time since the original WWE SmackDown! vs. Raw game, chairs can be thrown at the player's opponents.

    The Hell in a Cell match was revamped with expanded cell walls, weapons underneath the ring, steel steps near the poles, and the removal of the cell door. In addition, new ways to exit the cell were introduced, such as barreling through the cage wall.

    For the first time since WWE SmackDown! Shut Your Mouth, the player can roam freely around the backstage areas in the game's primary story mode, though the ability to roam during matches has not returned to the series. Moves and controls are modified to incorporate new options to perform during and after a move is executed. The strong grapple modifier has been revamped to allow the player to perform more powerful moves on the opponent as the player progresses into the match and wears down the opponent.There are new announce table moves like a moonsault from the ring to the prone opponent.
    Screen shots:-
     
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    System Requirement 

    Pentium D 3.80 GHZ

    RAM 2GB

    Graphics card 512MB

    Hard Drive 7GB




    It has been 2 years since our last stable release and today we (finally) bring you the newest stable release: 0.9.8! Smile
    There has been a massive amount of extensive changes to the emulator as a whole, so let's go over some of the biggest ones!


    Note: Norton Antivirus is reporting 0.9.8 as a virus! This is a false positive, you are totally safe!


    We have a completely new GUI made with wxWidgets to make the whole user experience simpler and more user friendly, whilst providing us with a platform in which we can easily add new features. For this we have to give our thanks to Air (Jake Stine) who recently left the team, who worked on this for many months (in what was pretty much a solo effort) to make it the best GUI we have ever had.
    The entire team is eternally grateful for all of his efforts and we wish him best of luck with his new tasks!


    This new GUI brings with it a much improved Linux support, as this is a completely cross platform user interface. Code changes will effect Windows and Linux in the same way, making maintenance for us much easier and finally giving Linux users a nice and consistent frontend.


    Complementing the new GUI is a new Memory Card manager, providing the flexibility to use customly named or downloaded cards with sizes of 8 to 64 megabytes. Now you can fit even more saves on one card!


    Host file system and ELF loading support has been improved too.
    Now you Homebrewers can work with a more feature complete virtual PS2 to test your tools!


    Patches and compatibility hacks are now automatically applied by default.
    With this you don't have to sit there for ages playing around to find that 1 option that fixes your game; If we know about it, we've already set it!


    Aside from the shiny parts of the emulator which you guys see and use, we have many internal changes to improve our overall compatibility, the most notable ones being a new VU recompiler called microVU, which is an effort to bring higher compatibility over the older SuperVU recompiler.


    We also have a new VIF Unpack recompiler which is more accurate and safer than the previous asm implementation.


    The other big change is within the SPU2-X sound plugin, which has been worked on thoroughly to improve the sound generation, provide different audio output options and filtering, but also internal changes to improve the compatibility with games such as Burnout 3 which had never booted on any previous version of PCSX2!


    In all we now have around 65% of all tested games marked as playable, and at least 85% get "ingame".
    This means that over 1500 of the tested games are fully playable!


    I could be here rattling off the new changes all day, but i know you guys are waiting to get going!! Here is a summary rundown of the most notable changes within the emulator, we hope you enjoy using it as much as we did making it!


    GUI:
    * New, threaded GUI using wxWidgets.
    * New menus, for improved usability and faster configuration.
    * Convenient Memory Card editor.
    * On the fly pause and resume, perfectly stable, safe and fast.
    * On the fly setting switching and even plugin switching.
    * Powerful new configuration that is more user friendly with its first time wizard, reset to default buttons and a global presets system.
    * A plethora of new options that make playing games more fun!
    * All options have tooltips explaining what each of them do.
    * Comes translated, with many languages to select from.
    * Compatible with Aero Glass and Windows eye candy.
    * Looks and works great on Linux, too!

    Core:
    * Entire emulation core has been overhauled. Many components are rewritten.

    * Countless code generation and runtime execution bugs fixed.

    * Added microVU, an improved VU0/VU1/COP2 recompiler.

    * New VIF recompiler

    * Multi-threaded GS rewrite: Faster and more stable than in 0.9.6.

    * Better BIOS splash screen skip method, better ELF support, host fs support.

    * New Game database detects the game you run, displays compatibility info, and auto applies special game fixes/patches if needed.



    Plugins:

    * GSdx is faster, more stable and has more configuration options than ever before.

    * SPU2-X is the preferred SPU2 plugin now.

    It has matured into almost completely emulating all the SPU2 quirks, making many more games work!
    (And it sounds nice, too Smile )

     

    Windows        

    Full Installer
    Web Installer
    Binaries

     (NOTE: Full installer includes Microsoft Visual C++ Redistributables, which is ideal for offline installs of PCSX2. Web installer optionally fetches the Redists from Microsoft.com, if your computer doesn't already have them installed.)

    Linux

    Binaries